What process involves creating a 3D object using computer software to describe physical properties of an object?

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The process of creating a 3D object using computer software to describe the physical properties of an object is known as modeling. In this context, modeling refers to the creation of a digital representation of a 3D object, which includes defining its shape, size, texture, and other characteristics. This foundational step in computer graphics is crucial across various fields, including animation, video games, and medical imaging, as it allows for the visualization and manipulation of objects in a virtual space.

Modeling can involve techniques like polygonal modeling, NURBS (Non-Uniform Rational B-Splines), or sculpting within the software. By employing these methods, an artist or designer can create intricate and detailed representations that can then be rendered or animated if desired. This makes modeling a primary skill in 3D graphics that facilitates further processes such as rendering, where the model is processed to create the final image or animation that can be observed.

Other processes mentioned, like rendering, involve taking the 3D model and calculating the lighting, shading, and textures to produce a two-dimensional image or animation, while illustrating generally pertains to 2D artworks, and sculpting may refer more to physical modeling rather than digital techniques. Thus, modeling is specifically focused

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